Anything in Any Scene: Photorealistic Video Object Insertion
Framework for realistic video simulation with an emphasis on geometric realism, lighting accuracy, and high photorealism
"Anything in Any Scene" offers a solution to the challenges of realistic video simulation. It prioritizes geometric realism, accurate lighting representation, and high photorealism, marking a significant advancement over existing methods. The framework's three core processes include integrating realistic objects into dynamic videos, estimating environmental lighting and generating realistic shadows, and utilizing a style transfer network for refining the final video output.
The framework extends beyond video data augmentation, demonstrating its potential in various applications such as virtual reality and video editing. The method efficiently tackles the complexities associated with video data generation, offering a cost-effective solution for acquiring high-quality videos. Its versatility is demonstrated through diverse dynamic scene videos and an object bank, ensuring stability across continuous video frames. TAnything in Any Scene's approach, covering object placement, lighting, and photorealistic style transfer, positions "Anything in Any Scene" as a promising tool in the realm of video-centric applications.
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