DreamGaussian4D: Generative 4D Gaussian Splatting
Efficient 4D content generation framework based on Gaussian Splatting, reducing optimization time, enabling flexible control of 3D motion, and producing animated meshes suitable for efficient 3D engine rendering.
In the ever-evolving landscape of 4D content generation, DreamGaussian4D represents a notable breakthrough, targeting optimization time, motion controllability, and detail precision. Building upon efficient Gaussian Splatting representation, the framework distinguishes itself by explicitly modeling spatial transformations, making it particularly suited for the 4D generation setting compared to implicit representations.
The core proposition of DreamGaussian4D is its reduction of optimization time from hours to minutes, ushering in efficiency previously elusive in the realm of 4D content creation. The framework offers unprecedented flexibility in controlling generated 3D motion, a critical enhancement in applications spanning graphics, animation, gaming, and virtual reality.
DreamGaussian4D consists of three stages: static generation, dynamic generation, and optional mesh refinement. It enhances image-to-3D generation quality during static generation, while multi-view optimization, zero-initialization, diverse motions, and video-to-video texture refinement constitute pivotal components throughout the process.
The project includes a rigorous ablation study, delving into the nuanced improvements in image-to-3D quality, the impact of zero-initialization, the generation of diverse motions, and the effectiveness of video-to-video texture refinement. Visual comparisons and detailed explanations bolster the credibility of the proposed approach.
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